I have spent a lot of time on trying to fix several graphics output issues, redesigned the whole thing. It worked, but it was either slow, ugly (due to the stretching of the images) or both! I could not fix that, so I went back to the original and a few lines of changes from that and… Exactly what I wanted!!! What a waste of a few hours.
Now it is ready for a status bar displaying all the hero stats, which can be implemented after Atholas completes testing his additions ot the Creature class (hopefully soon).
In other news…
I have given some thought to multi-storey buildings and multiple height levels on maps and I have come up with a few associated algorithms which look quite efficient to me. I have even thought of a way to display the height differences graphically (though in practice this might not work well, but we’ll see). So 3D maps could be a reality in WoT.
Progress is very slow right now, in fact you can barely call it progress, but our holidays are coming up soon and we will be able to put much more work into it.
by Kostatus
