(Really, just a “concept” now. I don’t think this will be implemented in the near future.)
I had a look at Guild today. Which is a yet another offspring of Angband. However, Guild has something very wonderful about it, multiple characters!!! You only get to choose the name and details for one of them during the “birth” process, but you once in the game you can control them all. There is one designated party leader (but you can switch leaders) and the rest follow the leaders orders.
The leader is controlled by you and you can specify a variety of behaviours of the party. Things such as following you around, staying in one spot, spreading out, chasing monsters, only attacking when ordered, etc. If they see a monster in the distance the ranged party members will shoot/zap it and, if you specify the option, the melee party members will chace it. And this works really well, I hope to play a bit more of Guild later.
So just something to ponder about for WoT, I will try to make sure that there are no design flaws which will prevent us from adding such a feature later on in the development. But right now there are far more basic things to take care of…
by Kostatus
